Image - 2026-09-23 07:28
Art style: 3D Family. Alisa walking in the centre of frame; Barsik lying in the centre of frame. She is carrying him. Alisa is walking on floor in the centre of frame in the midground. Torso facing camera. Head facing camera. Eyes on Barsik. Holding the cat firmly. Determined joy. Barsik is lying on Alisa's arms in the centre of frame in the midground. Torso facing camera. Head facing camera. Eyes on camera. None. Bewildered. Medium shot at eye level, 16:9. Static medium shot focusing on the interaction. Key light from window, screen left, bright morning sunlight. Focus: Alisa and the cat. Dominant palette: white, bright orange, smoky grey, soft blue. SPATIAL LOCK: she is carrying him. GAZE LOCK: Alisa head facing camera eyes on Barsik; Barsik head facing camera eyes on camera. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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