Image - 2026-09-27 23:12
Character reference sheet for a colossal bipedal mech — the "Ae" titan, based strictly on the supplied reference image. USE THE SUPPLIED IMAGE AS THE ABSOLUTE REFERENCE. Reproduce the EXACT same robot — same silhouette, same proportions, same pose, same colors, same weathering, same head with the "Ae" marking. Do NOT redesign, do NOT "improve", do NOT make it sleeker or more humanoid. Copy it as if for a 3D modeler who needs orthographic views. LAYOUT: clean neutral mid-grey studio background. FOUR panels arranged in a row: - PANEL 1: strict FRONT view, full body - PANEL 2: strict SIDE PROFILE view, full body - PANEL 3: strict BACK view, full body - PANEL 4: large detailed CLOSE-UP of the head and shoulders All four panels show the SAME identical robot — same proportions, same colors, same weathering across every panel. === THE ROBOT — EXACT SILHOUETTE FROM THE REFERENCE === OVERALL BODY: - colossal, brutish, gorilla-like biped — hunched, top-heavy, monumental - VERY wide shoulders, much wider than the hips — enormous squared pauldrons like tank turrets - short thick neck, head sits low and slightly tilted forward - massive chest block, square and heavy - narrow-ish waist compared to shoulders - long heavy arms hanging down past the knees, ape-like - thick pillar legs, wide stance, planted firmly on the ground - feet are enormous wide square platforms with claw-toes - the whole body reads as SQUARE, BLOCKY, INDUSTRIAL — no rounded curves, no sleek surfaces HEAD (exact from reference): - large ANGULAR SQUARE box head, sitting low on the shoulders with almost no neck - front face of the head is SPLIT DIAGONALLY — the left half is DARKER charcoal, the right half is LIGHTER warm grey - across the front, embossed in clean WHITE letters: "Ae" — large, clearly readable, filling most of the face - thin dark metal bezel around the edges of the head - on TOP of the head: a small raised armored block with two short vertical antenna rods sticking up - the head is TILTED slightly forward — brooding, menacing - small warm amber glowing sensor lights on the sides - no eyes, no mouth — the "Ae" IS the face - head is noticeably SMALL compared to the enormous body — it makes the mech look even more massive SHOULDERS & ARMS: - two enormous SQUARE pauldrons, wide, flat, blocky — the widest point of the silhouette - upper arms thick and squared - elbows have exposed hydraulic pistons - forearms wide, squared, heavily plated - hands are brutal 3-fingered claws — thick, heavy, hanging down - cable bundles and hoses running along the inner side of each arm TORSO: - massive square chest plate, flat and monolithic - small raised armor modules bolted on the upper chest - small warm amber rectangular indicator lights on the chest - squared pelvis block with an armored skirt plate - visible machinery in the narrow waist between chest and pelvis — pistons, cables, vents LEGS: - thick square armored thighs — pillar-like - large squared kneecaps with visible hydraulic rods - wide flat armored shins - enormous flat square feet — wide walking platforms with claw-toes planted firmly - faint yellow diagonal warning stripes near the knees and shins (faded, worn) - small support struts on the outside of each leg MATERIALS & WEATHERING (identical in all panels): - dark near-black armor with a subtle warm olive-grey tone - heavy rust streaks along every panel seam - salt stains, dust, dried grime on the lower legs and feet - chipped paint on every armor edge - scratches and scuff marks across all surfaces - matte worn metal — NOT glossy, NOT plastic, NOT chrome - exposed steel where paint has worn off - faded pale yellow warning stripes near joints - rivets in neat rows along every plate - small access hatches with visible hinges and small latch handles - warm amber indicator lights glowing on the head and chest - exposed mechanical internals visible between armor plates === STYLE === Photorealistic cinematic concept art. Natural color, restrained cinematic grade. Weathered industrial-mythic aesthetic — the robot looks like a walking industrial monolith, not a sleek sci-fi machine. Same gritty photographic realism as real photos of heavy industrial equipment. NOT cartoon, NOT anime, NOT stylized, NOT plastic, NOT glossy. High resolution, sharp details. Clean consistent layout, identical robot proportions and colors across all four panels. Neutral plain grey studio background, soft even studio lighting on every panel. No text labels, no watermarks, no logos other than the "Ae" marking on the head. Aspect ratio 16:9.
Free to start · Generate videos and images with AI in seconds