Image - 2026-09-28 12:53
Art style: 3D Pi. STRICT CHARACTER, FACE, WARDROBE AND STYLE CONSISTENCY — HIGHEST PRIORITY. Use the provided character reference images as the ONLY identity references. Preserve EXACTLY the same father and baby shown in the reference images. Keep EXACTLY the same: - faces - facial structure - facial features - eye shape and eye color - eyebrows - nose - lips - jawline - skin tone - age - body proportions - hairstyles - hair color - hairline - clothing - clothing colors - clothing patterns - footwear and accessories DO NOT redesign, reinterpret, beautify or replace the characters. DO NOT change their faces. DO NOT change their hairstyles. DO NOT change their clothing. DO NOT change their age. DO NOT change their body proportions. The father and baby must look like EXACTLY the same individuals as in the provided reference images. STYLE LOCK: Preserve EXACTLY the same cinematic 3D animated visual style shown in the provided style reference. Do not make the characters more realistic. Do not make the characters more cartoonish. Do not change facial stylization. Do not change the rendering style. Do not change the established visual language. SCENE: Same nursery at night. The baby is peacefully asleep inside the same white crib. The father has moved a short distance away from the crib and is carefully making his way toward the bedroom door. Capture the father in the middle of ONE very careful, quiet step. His body posture is cautious and controlled. His torso remains mostly facing forward while his eyes and head are turned only slightly back toward the sleeping baby. He is checking whether she is still asleep. His facial expression shows subtle concentration and nervous caution. No exaggerated expression. The father is trying to make absolutely no sound. The baby remains completely peaceful and asleep. IMPORTANT: There are NO obstacles in the father's path. No toys on the floor. No toy minefield. Nothing blocking his path. The floor is clear. COMPOSITION: Cinematic medium-wide shot. Father in the foreground / middle ground. The white crib and sleeping baby are clearly visible behind him. Three-quarter frontal angle. The father's face must remain clearly visible. The baby's face should also remain recognizable. Avoid extreme side profiles. Natural human anatomy. Natural hands and fingers. ENVIRONMENT: Preserve the same nursery architecture, furniture, crib, floor, window, curtains, decorations and room layout from the provided environment reference. Do not redesign the nursery. Do not move or replace major furniture. LIGHTING: Same warm amber nighttime lighting. Subtle cool blue moonlight entering through the window. Soft cinematic shadows. Cozy nighttime atmosphere. VISUAL STYLE: Premium cinematic 3D animated realism. Natural facial proportions. Detailed natural skin. Detailed individual hair strands. Realistic fabric textures. Shallow depth of field. Subtle film grain. Feature-film cinematography. Soft handcrafted miniature-reality feeling. Vertical 9:16. No text. No subtitles. No captions. No logo. No watermark. No additional characters. FINAL CONSISTENCY CHECK: Do not change the characters under any circumstances. Keep EXACTLY the same: faces, facial features, skin tone, age, body proportions, hairstyles, hair color, clothing, clothing colors and patterns, and visual style. No face morphing. No face drift. No identity drift. No wardrobe drift. No hairstyle drift. No style drift. The father and baby must remain visually identical to their provided reference images. CHARACTER IDENTITY, FACE, WARDROBE AND STYLE CONSISTENCY HAVE ABSOLUTE PRIORITY. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D Pi" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D Pi". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D Pi" idiom, not in any other medium.
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