Image - 2026-09-29 11:06
Art style: 2D Hand-drawn. MASTER PROMPT — FIRST SHIFT / SCENE 8 EXACTLY 3 LARGE SHOTS STRICT CHARACTER CONTINUITY This is Scene 8 of the SAME continuous episode. CRITICAL: Use the SAVED PROJECT CHARACTERS: АРТЁМ БЕЛОВ ВИКТОР Do not create substitute characters. Do not redesign either character. ================================================== CHARACTER PRIORITY ================================================== АРТЁМ БЕЛОВ: Use the exact saved Artem Belov character identity and preserve his successful appearance from Scene 7. He has just completed a full day of physical construction work. Preserve: same face, same hairstyle, same body proportions, same blue work jacket, same gray hoodie, same dark work trousers, same work boots. He is dusty and physically tired from the shift. Slightly messy hair. Light sweat. Tired posture. Do not redesign Artem. ВИКТОР: Use ONLY the UPDATED SAVED PROJECT CHARACTER "ВИКТОР". The saved Viktor character card and its approved portrait are the ABSOLUTE source of his appearance. COPY VIKTOR DIRECTLY FROM HIS SAVED CHARACTER. Do NOT use Viktor from either previous failed Scene 8 generation. Those previous generated versions are INVALID. Do NOT invent clothing for Viktor. Do NOT invent accessories for Viktor. Do NOT add a cap. Do NOT add a green hoodie. His face, hairstyle, clothing, body proportions and accessories must come directly from the SAVED VIKTOR CHARACTER. Viktor must remain the SAME saved character in all three shots. ================================================== STYLE ================================================== Exact same mature hand-drawn 2D animation style as Scenes 1–7. Same linework. Same facial style. Same cel shading. Same proportions. Same cinematic visual language. No 3D. No photorealism. No anime. No style change. ================================================== LOCATION ================================================== Exact same construction site from Scenes 6 and 7. End of the SAME workday. Warm sunset / early evening. Same: unfinished concrete building, blue construction cabins, crane, construction materials, workers finishing their shift. Continue directly from the final frame of Scene 7. ================================================== SHOT 1 ================================================== Large cinematic medium-wide shot. Artem stands near the blue construction cabin. He has just finished his physical shift. He slowly removes his dirty work gloves. He looks tired. His jacket and trousers have believable construction dust. Several meters behind Artem: VIKTOR, using the EXACT SAVED VIKTOR CHARACTER, stands calmly near several workers. Viktor is visually much cleaner and less tired than Artem. Viktor is NOT carrying anything. Viktor is NOT performing construction work. Artem casually notices Viktor. No dramatic reaction. ================================================== SHOT 2 ================================================== Large cinematic medium shot. Artem in foreground, profile or three-quarter view. Keep Artem's face clearly recognizable. In the background: the EXACT SAVED VIKTOR CHARACTER is talking naturally with 2–3 workers. Viktor briefly checks his smartphone while communicating with them. The workers clearly know Viktor. Viktor appears to be coordinating these workers. He is relaxed. Artem quietly watches. Artem's expression: curiosity, attention, slight confusion. NO revelation yet. NO business idea yet. ================================================== SHOT 3 ================================================== IMPORTANT CHARACTER SHOT. Large medium two-shot. ARTEM and VIKTOR stand next to each other for their first short interaction. Both faces must be clearly visible. ARTEM: exact saved Artem identity, dusty, tired after physical work. VIKTOR: EXACT UPDATED SAVED VIKTOR CHARACTER, identical to Viktor's approved portrait and character card. This is especially important: Viktor must NOT resemble either Viktor generated in the two previous failed versions of Scene 8. Use the saved Viktor character instead. Natural body language. Viktor is calm and confident. Artem is tired but curious. No exaggerated smiles. No dramatic poses. The audience should visually understand: Artem spent the entire day doing hard physical work. Viktor brought or coordinates several workers, but Viktor himself did not spend the day carrying construction materials. Artem notices this difference. This is ONLY the first seed of curiosity. ================================================== DO NOT SHOW ================================================== No money. No cash. No payment. No salary. No calculations. No business graphics. No fantasy sequence. No realization moment. No leaving the site. No home. No transport. Do not make Viktor a construction foreman. Do not give Viktor a safety vest. Do not give Viktor a hard hat. Do not make Viktor physically work. Do not add a cap to Viktor. Do not add a green hoodie to Viktor. ================================================== OUTPUT ================================================== EXACTLY 3 LARGE SHOTS. Not 4. Not 5. Not 6. Vertical 9:16. Each shot must be simple enough for later Image-to-Video animation. No subtitles. No speech bubbles. No captions. No logos. No watermark. PRIORITY: 1. SAVED VIKTOR CHARACTER IDENTITY 2. SAVED ARTEM CHARACTER IDENTITY 3. EXACTLY THREE LARGE SHOTS 4. CONTINUITY FROM SCENE 7 5. STORY ACTION 6. BACKGROUND ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Classic 2D hand-drawn animation, clean expressive outlines, simplified shapes, soft cel shading, illustrated backgrounds, traditional animated-film aesthetic. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - Артем референс (general): brand asset — use as visual context
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