Image - 2026-09-29 11:07
Art style: 2D Hand-drawn. MASTER PROMPT — FIRST SHIFT / SCENE 9 EXACTLY 3 LARGE SHOTS STRICT CONTINUITY FROM SCENE 8 This is Scene 9 of the SAME continuous episode. Scene 9 begins IMMEDIATELY after the final shot of Scene 8. Use ONLY the SAVED PROJECT CHARACTERS: АРТЁМ БЕЛОВ ВИКТОР The saved character cards and approved portraits are the ABSOLUTE source of character identity. DO NOT redesign either character. DO NOT reinterpret their faces. DO NOT create substitute characters. ================================================== CONTINUITY LOCK ================================================== SAME construction site. SAME location near the blue construction cabins. SAME unfinished concrete building. SAME crane. SAME sunset. SAME end of the workday. Only a few minutes have passed since Scene 8. ARTEM must remain exactly as he appeared in approved Scene 8: same saved identity, same face, same hairstyle, same blue work jacket, same gray hoodie, same dark work trousers, same work boots, same construction dust, same light sweat, same tired appearance. DO NOT clean Artem between scenes. VIKTOR must remain EXACTLY the SAVED PROJECT CHARACTER "ВИКТОР". Use his approved saved portrait directly. Same face. Same hairstyle. Same clothing. Same accessories. Same body proportions. DO NOT use either failed old Viktor version. DO NOT add a cap. DO NOT add a green hoodie. DO NOT change Viktor's clothing. ================================================== SCENE PURPOSE ================================================== This is Artem and Viktor's FIRST real short conversation. Artem has noticed that Viktor looks clean and relaxed while several workers around him have just completed physical shifts. Artem becomes curious. During the conversation Artem learns one simple fact: Viktor brought several workers to this construction site and organizes their shifts. Viktor himself does not perform the physical labor. IMPORTANT: This is NOT yet Artem's full business realization. He is only discovering that this type of work arrangement exists. Keep the conversation grounded, casual and believable. ================================================== SHOT 1 — THE QUESTION ================================================== Large medium two-shot. Continue almost directly from the FINAL FRAME OF SCENE 8. Artem and Viktor stand near the blue construction cabin. Workers are finishing the shift in the background. Artem looks at Viktor with genuine casual curiosity. Artem gestures lightly toward the workers behind Viktor, as if asking: "А ты здесь не работаешь?" Viktor looks at Artem calmly. No arrogance. No dramatic pose. No exaggerated smile. Artem remains visibly dusty and tired. Viktor remains noticeably cleaner and more relaxed. Both saved character identities must remain exact. ================================================== SHOT 2 — VIKTOR EXPLAINS ================================================== Large medium shot focused primarily on Viktor, with Artem still visible. Viktor casually gestures toward 3–4 workers nearby. Those workers are ordinary general laborers finishing their shift. Viktor briefly shows or checks his smartphone. The visual meaning must be clear: THESE ARE WORKERS VIKTOR BROUGHT TO THE SITE. Viktor is coordinating their attendance / completed shift. He is NOT their construction foreman. He is NOT explaining construction work. He is NOT giving safety instructions. He is simply organizing the people he brought. Viktor's attitude: calm, ordinary, matter-of-fact. The implied meaning of his answer: "Не. Я людей сюда привожу." Do NOT add visible speech bubbles or subtitles. ================================================== SHOT 3 — ARTEM PROCESSES THE INFORMATION ================================================== Large cinematic medium close shot. Artem is the main focus. Viktor remains visible beside him or slightly in the background. Artem looks briefly toward the workers, then back toward Viktor. His expression changes VERY subtly. Not shock. Not excitement. Not a genius revelation. Instead: curiosity, surprise, mental calculation beginning, a quiet sense that he has just noticed something important. Artem's tired face and dusty clothes must remain visible. The contrast between Artem and Viktor should still be obvious. Artem has spent the whole day physically working. Viktor has spent the day organizing workers. END THE SCENE on Artem thinking about this difference. ================================================== STORY RESTRICTIONS ================================================== DO NOT show money. DO NOT show cash. DO NOT show Viktor paying workers. DO NOT show exact earnings. DO NOT show salary numbers. DO NOT show floating calculations. DO NOT show business diagrams. DO NOT show Artem imagining a company. DO NOT show Artem as a businessman. DO NOT show an office. DO NOT show future success. DO NOT show cars. DO NOT show Artem suddenly smiling as if he discovered a fortune. The realization must remain SMALL and REALISTIC. This is only the first piece of information. ================================================== CHARACTER / ANATOMY RULES ================================================== Use exact SAVED ARTEM. Use exact SAVED VIKTOR. Do not merge their facial features. Correct anatomy. Correct hands. Five fingers when clearly visible. Natural body proportions. Natural eye direction. Only one smartphone if Viktor uses one. No duplicated people. No duplicated limbs. No floating objects. ================================================== OUTPUT ================================================== EXACTLY 3 LARGE SHOTS. NO 4th shot. NO 5th shot. NO 6-panel collage. Vertical 9:16. Simple cinematic compositions suitable for later Image-to-Video animation. No subtitles. No speech bubbles. No captions. No logos. No watermark. PRIORITY ORDER: 1. SAVED CHARACTER IDENTITIES 2. CONTINUITY FROM APPROVED SCENE 8 3. EXACTLY THREE LARGE SHOTS 4. SUBTLE REALISTIC ACTING 5. STORY ACTION 6. BACKGROUND DETAIL ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Classic 2D hand-drawn animation, clean expressive outlines, simplified shapes, soft cel shading, illustrated backgrounds, traditional animated-film aesthetic. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - Артем референс (general): brand asset — use as visual context
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