Image - 2026-09-29 11:15
Art style: 2D Hand-drawn. MASTER PROMPT — STRICT CHARACTER CONSISTENCY. Use the approved character references as the absolute source of truth. ARTEM must remain EXACTLY the same approved Artem from the previous scenes: identical face, facial proportions, hairstyle, age, body proportions, work clothes and overall visual identity. VIKTOR must remain EXACTLY the same approved Viktor from scenes 8–10: identical face, hairstyle, age, body proportions and clothing. Viktor wears the same all-black outfit with the same black crossbody bag. Do NOT redesign, reinterpret or replace Viktor. Maintain the exact same 2D animated visual style, character design language, linework, proportions, lighting logic and level of detail established in the previous approved scenes. SCENE 11: Evening at the same construction site immediately after the previous scene. Warm sunset light. The blue construction cabin, unfinished concrete building, construction materials and workers remain consistent with the previous scenes. The work shift has ended. Viktor is paying the workers for the completed shift. Several tired construction workers stand near Viktor. One worker approaches him while Viktor checks information on his smartphone and hands him his payment. The transaction should look completely ordinary and realistic — a normal end-of-shift payment at a construction site. Artem stands several meters away, slightly separated from the group. His work clothes are dusty and dirty after the long physical shift. He silently watches Viktor paying the workers. Artem is not smiling and is not speaking. His expression is thoughtful and observant. This is an important realization moment: Artem begins to understand that there is another side to this work — organizing workers, finding jobs and managing payments. Do NOT make Artem look suddenly ambitious, excited or successful. This is only the first moment when he starts noticing how the system works. SHOT STRUCTURE — MAXIMUM 3 PANELS: Panel 1: Medium-wide shot. Viktor pays one worker near the blue construction cabin. Artem is visible several meters away watching them. Panel 2: Medium shot of Viktor finishing the payment and checking his smartphone. Keep Viktor's approved face clearly visible. Panel 3: Medium close-up of Artem watching Viktor from a distance. Artem looks tired, dirty and thoughtful. His expression shows quiet curiosity and realization. IMPORTANT: Maximum 3 panels. No six-panel collage. No duplicated characters. No character redesign. No face changes. No hairstyle changes. No clothing changes. No anatomy errors. No extra fingers or distorted hands. No floating objects. No impossible body positions. No exaggerated facial expressions. No text. No captions. No speech bubbles. Preserve realistic human anatomy, physical interaction, scale, perspective and continuity. The scene must feel like a direct visual continuation of scenes 8, 9 and 10 and must be suitable for later image-to-video animation. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Classic 2D hand-drawn animation, clean expressive outlines, simplified shapes, soft cel shading, illustrated backgrounds, traditional animated-film aesthetic. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - Артем референс (general): brand asset — use as visual context
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