Image - 2026-10-01 09:40
Art style: 2D cartoon realistic lighting. Cinematic vertical 9:16 shot in a dark, fog-choked cemetery. Shaggy Rogers, with messy brown hair and a goatee, is crying, his face contorted with grief. He is holding a silver pistol with trembling hands, pointing it at a monstrous Zombie Scooby-Doo. Scooby has pale green skin, glowing red eyes, and a torn collar, dripping saliva as he stalks forward. The lighting is a dramatic mix of 2D cartoon aesthetics and realistic, moody moonlight casting long, sharp shadows. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "2D cartoon realistic lighting" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "2D cartoon realistic lighting". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "2D cartoon realistic lighting" idiom, not in any other medium. Character appearance reference (MUST match exactly): - Shaggy Rogers: Вот изменённый промпт: Shaggy Rogers from Scooby-Doo, scrawny build, messy brown hair, light goatee on chin. He wears a classic green v-neck t-shirt with a realistic white screen-printed text “SCOOBY.BOT” centered on the chest (slightly faded, slightly cracked print texture like a real worn t-shirt print), and loose brown bell-bottom pants. His face is highly expressive, showing intense sadness and fear, with large teary eyes and a trembling chin. In the first half, he is in a dark, atmospheric cemetery with harsh overhead lighting. In the second half, he is in a bright, sunny meadow with soft golden lighting. Reference images context (match the visual style and elements from these): - Яблоко (general): brand asset — use as visual context - Лимон (general): brand asset — use as visual context - Гранат (general): brand asset — use as visual context - Вишенки (general): brand asset — use as visual context
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