Image - 2026-10-01 14:32
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered — David, a gentle, caring older brother, a boy around five years old. He has a round, soft face with warm hazel eyes, rosy cheeks, a sweet friendly smile and small white teeth. Tousled chestnut-brown hair, short and slightly wavy with a little cowlick at the front, light olive-fair skin. Slim small-child build, soft arms, a bit of a round tummy. He wears a mustard-yellow long-sleeve shirt with a tiny cartoon dinosaur on the chest, denim overall shorts with two front buttons, striped socks and little white-and-green velcro sneakers. One hand rests protectively at his side as if ready to help his baby siblings, the other waving warmly. Bright, cozy nursery setting behind him with soft wooden toys and warm sunlight. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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