Image - 2026-10-03 09:35
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, centered, a warm cozy café interior filling the sides — wooden counter, espresso machine, chalk-dusted shelves and hanging mugs softly out of focus behind him. Timur is a 22-year-old barista, slim and slightly lanky with gentle sloping shoulders, warm fair skin and soft rounded cheeks. He has tousled chestnut-brown hair falling over his forehead, large kind hazel eyes, faint freckles and a shy lopsided half-smile, no facial hair beyond light stubble. He wears a cream henley shirt with sleeves pushed to the elbows under a dark-green canvar barista apron tied at the waist, slim charcoal trousers, and brown lace-up leather shoes. One hand holds a small cappuccino cup, the other rubs the back of his neck in a mildly flustered, good-natured gesture. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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