Image - 2026-10-08 13:51
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered on the ice — a seven-year-old boy named Miron, a young hockey player from Surgut. Round childlike face with soft cheeks, fair light skin with a faint cold-weather pink flush, big bright hopeful hazel eyes, small snub nose, a determined close-lipped smile showing iron will. Short tousled light-brown hair, a few strands poking from under his helmet. Compact small-kid build, slightly stocky in bulky gear. He wears a navy-and-white junior team jersey reading club colours of HC Olimpiets, padded shoulders, oversized gloves, dark hockey breeches, white laced socks, and real white hockey skates with silver blades on a glossy indoor rink. He grips a child-sized wooden hockey stick, leaning on it eagerly. Bright arena, scuffed ice, dreaming confident posture. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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