Image - 2026-10-15 20:35
Art style: Pixar-like 3D. Марина standing in the near foreground; Самвел standing in the near foreground; workers standing further back in the frame. Tonir is suspended in the middle between them. Марина is standing on concrete floor in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on tonir. Pointing at tonir. Excited and focused. Марина wears default. Partially behind none. Самвел is standing on concrete floor in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on workers. Directing workers. Focused and gesturing. Самвел wears default. Partially behind none. Workers is standing on concrete floor further back in the frame in the midground. Torso in three-quarter turn to screen-left. Head in three-quarter turn to screen-left. Eyes on tonir. Holding ropes. Straining. Workers wears default. Partially behind none. Tonir sits in the middle ground in the midground, resting on ropes. Wide shot at eye level, 9:16. Horizon level. Wide shot to capture the whole industrial activity. Foreground: empty concrete floor. Midground: Marina, Samvel and workers lowering the tonir. Background: large factory windows with bright light. Key light screen_left, hard bright. Sharp industrial shadows from the equipment. Focus: tonir. Dominant palette: industrial gray, terracotta, bright white, steel. SPATIAL LOCK: Tonir is suspended in the middle between them. GAZE LOCK: Марина head in three-quarter turn to screen-right eyes on tonir; Самвел head in three-quarter turn to screen-right eyes on workers; workers head in three-quarter turn to screen-left eyes on tonir. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Stylized cinematic 3D, expressive animated characters, soft rounded forms, polished materials, warm cinematic lighting, charming facial expressions, high-end animated film look. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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