Image - 2026-10-31 23:07
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, centered in the frame — a mischievous schoolboy named Timur, roughly ten years old, with a wiry energetic build and slightly knobby knees. He has light olive skin, round rosy cheeks, bright lively brown eyes with raised playful eyebrows, a cheeky lopsided grin showing a missing baby tooth, and tousled dark-brown hair sticking up in unruly tufts with a cowlick. He wears an untucked rumpled sky-blue school shirt with one sleeve shoved up, a loosened striped tie askew, grey shorts with scuffed knees, slouchy white socks and worn red-and-white sneakers with untied laces. One hand hides a slingshot behind his back, the other scratches his head. He stands in a sunlit school corridor lined with lockers and a cork notice board. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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