Image - 2026-11-06 19:15
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Ilya Sokolov, a weary 26-year-old nuclear-catastrophe survivor. Lean, wiry build, broad shoulders slightly hunched from exhaustion. Pale cold-bitten skin with grime smudges, short dark-brown hair matted under a frosted knit cap, patchy stubble, tired gray-blue eyes with dark circles, and a thin pale scar cutting through his right eyebrow. He wears a scuffed olive canvas jacket over a grease-stained gray hoodie, a wrapped scarf, fingerless gloves, torn cargo pants, and a worn leather tool-belt with a flashlight. Heavy mud-caked lace-up combat boots on his feet. A battered backpack hangs off one shoulder. He stands tense and alert on an ash-covered street between destroyed buildings, cold winter fog, deep shadows, a guarded haunted expression. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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