by
G
Gray Mouse
@gray-mouse
REFERENCE INTENT Preserve the SOURCE'S VISUAL STYLE ONLY, not its story. Keep:
REFERENCE INTENT Preserve the SOURCE'S VISUAL STYLE ONLY, not its story. Keep: photoreal Pixar-grade 3D animation, warm cinematic backlighting with practical lamps creating bokeh and rim light, ultra-detailed physical textures (pores, hair strands, fabric weave, metal specular), anthropomorphic animal characters, comedic timing built on extreme close-ups intercut with medium reflection shots, ...
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