Image - 2026-07-09 18:16
Art style: 3D Pixar. A cozy morning on the sunny terrace of a traditional Canarian home. Katya sits at a small wooden table holding a steaming cup of coffee with a warm smile. Her 11-year-old son stands beside her holding a football, ready for practice. He is 135 cm tall with a slim athletic build. Her 8-year-old daughter stands next to her mother, smiling happily. She is 130 cm tall, only about 5 cm shorter than her brother, with a slim athletic build. She is wearing a comfortable light-colored T-shirt, denim shorts, and white sneakers. She is not holding any toys or objects. The children stand close together, showing only a small height difference that matches their real heights. The terrace has white walls, terracotta tiles, Mediterranean plants, palm trees, and a beautiful view of the Atlantic Ocean. Warm golden morning light, peaceful family atmosphere, highly detailed Pixar-style 3D animation, cinematic composition, vibrant colors, consistent characters. Use the exact same Katya character from the previous scene. Keep her face, hairstyle, hair color, eye color, body proportions, clothing, shoes, and accessories exactly the same. Do not change her appearance in any way. Use the exact same son and daughter characters from the previous scene. Keep their faces, hair color, hairstyles, clothing, and proportions identical throughout all scenes. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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