Image - 2026-08-14 08:54
STYLE: hand-painted 2D Slavic folk-art animation — Bilibin / lubok / Orthodox-icon sensibility. Bold decorative ink outlines with visible line-weight variation, flat matte gouache color fills (poster-flat, minimal gradients), ornamental folk pattern work, strong readable silhouettes. Flat painted, posterized light — NO photoreal 3D shading, NO gloss. Cinematic 16:9 storyboard frame, high emotional readability. Match the FLAT decorative folk-art look of the attached character sheets (Korshun + Dubok): same bold ink linework, flat gouache fills, lubok / icon flatness, ornament. Keep BOTH characters exactly on-model, faces exactly matching their own character sheets — Korshun as his sheet, Dubok as his sheet — same face, proportions, costume, ornament. No reinterpretation, no random new faces. FULL-BLEED: fill the entire frame edge to edge. NO ornamental border, NO frame, NO margins. TEXT: no text or lettering in the image. SCENE: A calm, unsuspecting moment on post shattered by a SUDDEN, UNEXPECTED strike — nobody saw it coming. Korshun — mid-30s, dark beard, steel-grey eyes, helmet, folk- ornamented kit — stands watch on post at the checkpoint (KPP), relaxed and off-guard an instant before, now caught completely by surprise: eyes wide, head snapping toward the sound, body flinching, taken unaware. He holds a single correctly-built AK-pattern rifle in a firm two-handed grip: stock to the shoulder, long barrel forward, one curved magazine below, front hand on the handguard — clean, anatomically correct, ONE rifle. A whistling shriek cuts the air out of nowhere. In the mid-ground by the barrier stands Dubok — a full-grown adult male soldier in his early twenties, tall at full adult height, light brown short hair, light stubble, bright open hazel eyes, helmet, folk- ornamented kit, his young adult FACE clearly visible with a look of shock and alarm turned toward the blast, exactly matching the attached Dubok character sheet, NOT a child, NOT short, NOT a faceless silhouette. The strike hits the checkpoint right beside and behind him — the decorative burst of smoke, fire and ochre-blood erupts AROUND and BEHIND him while his recognisable shocked face and figure stay readable in the foreground, marking the lost soldier (the «200»). His own AK stays a single clean intact weapon at his side, NOT broken, NOT merged with the blast. Overall staging screams surprise and unpreparedness — no defensive stance, no readiness, everyone caught off- guard. Ash-grey, smoke-black, slate-blue with blood-ochre accents. Low dramatic angle, strong diagonal, flat painted blast light. Mood: sudden shock, the whistle out of the quiet, the unexpected first hit and loss. NEGATIVE: no ornamental frame, no border, no margins, no drones, no calm unbothered faces, no ready battle stance, no soldiers expecting the attack, no faceless silhouette for Dubok, no random or different face on Dubok, no off-model Dubok, no explosion covering Dubok's face, no medieval soldiers, no knights, no bogatyr, no spears, no shields, no swords, no chainmail or plate armour, no bows, no historical or fantasy army, no broken or warped gun, no gun merged into the explosion, no shattered rifle, no floating detached rifle parts, no anatomically wrong firearm, no third arm, no 3D rendered depth, no photoreal skin, no gloss, no realistic render, no child, no short stature, no teenage or boyish Dubok, no Latin text.
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