Image - 2026-10-29 22:08
Art style: Cinematic Realistic. Hero_0 leaning in the near foreground. Beams emerging from palms. Hero_0 is leaning on cracked earth in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on off-screen villain. Extended forward, palms out. Strained exertion. Hero_0 wears glowing suit. Energy_beams sits further back in the frame in the midground. Medium shot at eye level, 9:16. Action shot showing power and recoil. Key light from the hands/beams, explosive and directional. Focus: hero_0. Dominant palette: neon green, electric white, deep grey, black. SPATIAL LOCK: beams emerging from palms. GAZE LOCK: hero_0 head in three-quarter turn to screen-right eyes on off-screen villain. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium. Character identity reference (face, age, build and clothing only): - Алекс: Молодой мужчина атлетичного телосложения с короткими темными волосами, его кожа и глаза светятся ярким неоновым зеленым светом. Из его пор исходит мелкая зеленая пыльца и искры энергии. На нем облегающий технологичный костюм, который теперь кажется полупрозрачным из-за интенсивного внутреннего свечения. Выражение лица полно решимости и боли. Он стоит среди серых бетонных обломков под тяжелым свинцовым небом. Освещение исходит исключительно от его собственного тела, отбрасывая резкие зеленые тени на окружающий мусор. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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