Image - 2026-10-31 21:00
Art style: Cinematic Realistic. Trench, day, smoke. Voronov lies on the trench floor clutching his left shoulder, handset in the dirt beside him. Mel is mid-dash entering from frame left, rifle slung on his back, black tourniquet in his right hand. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium. WARDROBE LOCK — authoritative. Render each character in EXACTLY this outfit, matching their attached reference image. This OVERRIDES any clothing, fabric, texture or colour word describing a character anywhere else in this prompt — do NOT invent other garments: - Мел: Adult soldier, lean athletic build, clean-shaven narrow face with soot smudges and visible skin texture, short dark hair, alert grey eyes. Helmet with sand-tan cover, olive field uniform, tan plate carrier with chest pocket, brass compass on a cord around his neck, assault rifle with sling. Silhouette tag: sand-tan helmet plus brass compass on cord. Side lighting, rough fabric texture, in-action pose. - Воронов: Adult officer, broad-shouldered, square jaw, short black beard, weathered skin with dust in the pores. Dark green helmet with black over-ear headset, olive uniform, dark plate carrier, field radio handset on a coiled cord held in his left hand. Silhouette tag: black beard plus black headset and radio. Side lighting, worn fabric texture.
Free to start · Generate videos and images with AI in seconds