Image - 2026-10-31 21:00
Art style: Cinematic Realistic. Dawn, medium close-up of Mel facing the Major, shoulder boards in his right hand, brass compass on his chest, soldiers behind. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium. WARDROBE LOCK — authoritative. Render each character in EXACTLY this outfit, matching their attached reference image. This OVERRIDES any clothing, fabric, texture or colour word describing a character anywhere else in this prompt — do NOT invent other garments: - Мел: Adult soldier, lean athletic build, clean-shaven narrow face with soot smudges and visible skin texture, short dark hair, alert grey eyes. Helmet with sand-tan cover, olive field uniform, tan plate carrier with chest pocket, brass compass on a cord around his neck, assault rifle with sling. Silhouette tag: sand-tan helmet plus brass compass on cord. Side lighting, rough fabric texture, in-action pose. - Майор: Adult battalion commander, tall upright build, lined face, heavy dark mustache, deep-set eyes. Olive peaked field cap instead of a helmet, clean olive field jacket with major's shoulder boards, leather map case on a strap at his hip. Silhouette tag: peaked field cap plus mustache. Warm low side light, textured skin and fabric.
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